NoveltyML reference > Resources > Texture

<Texture>

An Texture (file) resource.

See also: Tutorial: Loading a texture, Tutorial: Using a texture


Texture attributes

Attribute Description
source Filename [Required]

Additionally, this asset type inherits all resource attributes.


source [string] (Required)

Filename of the texture source file.

Example:
source = "Assets\Textures\My texture.png"



Example

<Texture name="My texture" source="Assets\Textures\My texture.png" />

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