<GameStateThumbnail>
Replaces the texture resource with one that holds a game state thumbnail (if available)
This trait applies to Image objects only.
Remarks: Thumbnails are stored as 256x256 textures.
Attributes
Attribute | Description |
hide | Hide if unavailable |
slot | Game state slot |
Example
<Image name="Game thumbnail" texture="null" size="128,96">
<Traits>
<GameStateThumbnail slot="1" hide="true"/>
</Traits>
</Image>