<GameStateInfo>
Informs the game engine to display game state information in this object.
This trait applies to Text objects only. For non-text objects this trait will only affect visibility.
Attributes
Attribute | Description |
hide | Hide if unavailable |
slot | Game state slot |
type | Information type |
type [integer]
Information type.
Value | Description |
0 | Caption |
1 | Description |
2 | Timestamp |
Example:
type = "0"
Example
<Traits>
<GameStateInfo slot="1" type="1"/>
</Traits>