NoveltyML reference > Objects > Border


Creates a border object.
A border works like an Image that can stretch while retaining the dimensions of its corners. This is useful for making textured rectangles with arbitrary sizes. By default, a border will take the size of the source texture.

Border attributes

Attribute Description
texture [Required] Source texture name
mirror Flip image horizontally
flip Flip image vertically

Additionally, this asset type inherits all object attributes.

texture [string] (Required)
Name of valid texture resource

texture = "My texture"

mirror [bool]

Set to true to horizontally reverse texture.

mirror = "true"

flip [bool]

Set to true to vertically reverse texture.

flip = "true"

Valid child tags

Child tags Description
<Traits> Object traits list
<Meta> Meta information
Objects... Other objects


<Border name="My border" texture="My texture" />

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