Actions and object behaviours > Story

Dialogue

Show a line of dialogue. Text appears in objects designated by user.


Wait

Temporarily halt the triggering of actions


Show interactive menu

Show an interactive menu and wait for player response.

Options:

Branch

Conditional story branch.


Label

Define a labeled position.


Go to page

Change page.


Play thread

Play a story thread (of current page).


Go to label

Move action execution to a labeled position (in the current page).


Exit

Stop the game.


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